I would suggest territorial boundaries, simply to show almost where one alliance ends and one begins. Can give some perspective on alliance size/territorial holdings as well as show strings of outposts that have been taken by enemies.
And not the influence circles that are already there, I mean something like this:
Looks like some Crusader Kings 2 type nonsense (even though Alex said it’s HoI4), I dig it.
Going off that, perhaps some RISK type benefits to people holding entire continents/areas? We already do have that in resource outposts in a way, however, going against my own spit-ball idea.
Perhaps the chance to put bounties on individuals? (Can easily see how that could be abused, however.)
I’d honestly just like to see more concrete rules in what you can/cannot do especially involving “random spammers” and whatnot. I recently heard how users of certain mobile apps were being threatened with bans because the apps use built-in VPNs… this is nonsense in my personal opinion because pretty much everybody uses mobile apps for logins these days and some are far more reliable than others. I under the “backend confusion” aspect of it, but either blanket-ban all 3rd party apps or create specific guidelines.
When is the tutorial update happening? I’ve heard “soon” for ages.
Potentially re-creating the “newb” alliance led by various community-leaders in each era.
Either way, we all know the new updates need to have new players and retaining new players as the forefront. No, I don’t play now. Yes, I do care about this game.
I had approached Alexander with the idea a few months ago to have a completely isolated and independent chatting ability through the game so that you are able to make multiple different rooms with other players etc so people can 100% be anon through the era.
However he told me it would be too much work for the gain, hopefully once the more important things are updated or fixed we see cooler updates like this